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Aquila Arena

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Winning conditionsEdit

The faction that acquires target number of points first wins.

-> Gain 1 point per 1 enemy NPC killed.

Participation restrictionsEdit

There are no restrictions (all players can participate)

How to participateEdit

Players can enter through the Skirmish matching.

Participation checkEdit

When it’s time to enter, a window asking for participation pops up for players that have "Automatically Enter" checked

Battle areaEdit

Players are moved to the designated map

Start locationEdit

Different start locations for each faction.

Faction Kills statusEdit

Displays accumulated kills for each faction.

Personal Kill Points statusEdit

  1. You gain 1 point per enemy player killed
  2. Kill points are given to the player who last hit the killed player.

Death penaltyEdit

Not applicable for battleground.

-> No experience penalty or durability penalty is applied.

Respawn locationEdit

Players respawn at the starting location.

Victory/Defeat resultsEdit

The Result UI is displayed for 10 seconds. You can’t attack enemy players while results are being displayed.

Leaving battleground during battleEdit

Players are returned to the locations they were at before entering the battleground.

End of skirmishEdit

Players are returned to the locations they were at before entering the battleground.

Red Tear Land · Valley of Cries · Aquila Arena

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