Winning conditions[]
The faction that acquires target number of points first wins.
- -> Gain 1 point per 1 enemy NPC killed.
Participation restrictions[]
There are no restrictions (all players can participate)
How to participate[]
Players can enter through the Skirmish matching.
Participation check[]
When it’s time to enter, a window asking for participation pops up for players that have "Automatically Enter" checked
Battle area[]
Players are moved to the designated map
Start location[]
Different start locations for each faction.
Faction Kills status[]
Displays accumulated kills for each faction.
Personal Kill Points status[]
- You gain 1 point per enemy player killed
- Kill points are given to the player who last hit the killed player.
Death penalty[]
Not applicable for battleground.
- -> No experience penalty or durability penalty is applied.
Respawn location[]
Players respawn at the starting location.
Victory/Defeat results[]
The Result UI is displayed for 10 seconds. You can’t attack enemy players while results are being displayed.
Leaving battleground during battle[]
Players are returned to the locations they were at before entering the battleground.
End of skirmish[]
Players are returned to the locations they were at before entering the battleground.
Skirmishes |
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Red Tear Land · Valley of Cries · Aquila Arena |