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Overview
Type Description
Winning conditions The fastest team to reach the target number of points in the time limit wins.
-> Points increase while occupying a Sacred Relic.

If nobody reaches the required point target, the battle ends in a draw.

Participation restrictions There are no restrictions (all players can participate)
Starting alert Starting 5 minutes prior to the battle, the "Relic Capture" alert message is sent in the server-wide chat every minute. It’s displayed every second when there are 30 seconds remaining until the battle begins.
How to participate There are two ways to participate:
  1. Players can click the "Automatically Enter" check box located in the Combat Status UI. (default value “Automatically Enter”)
  2. Players can also use the button activated beside the mini map.
Participation check When it’s time to enter, a window asking for participation pops up for players that have "Automatically Enter" checked
Available time for entry When the Relic Capture battle starts, players have to enter within 5 minutes. Entry is disabled after 5 minutes have passed.
Battle area Players are moved to the designated map
Start location Different start locations for each faction
Start time The Relic Capture starts when the time available for entry ends.

There is a 5 minute waiting period and players cannot attack enemy players during this time.

Number of Sacred Relics 5 Sacred Relics are scattered around the map.
How to occupy a relic If a player double left-clicks or right-clicks on the relic, a casting bar will appear and when it completes, that faction will occupy the Sacred Relic.
Points earned for occupying a relic During the time a Sacred Relic is occupied, this faction earns "occupying points" every 5 seconds
Occupation status Shows which faction occupies which relics
Death penalty Not applicable for battleground.
-> No experience penalty or durability penalty is applied.
Respawn location Players respawn at the starting location.
Leaving battleground during battle Players are returned to the locations they were at before entering the battleground.
End of battleground Players are returned to the locations they were at before entering the battleground.


Battlegrounds
Relic Capture · Heroic Match · Assassination Battle · Relic Destruction · City Siege · Total War · Archlord Finals

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