|Winning conditions|| 1. The first faction to reach the target number of points wins.
2. The battle ends in a draw if nobody reaches the point target within the given time limit.
Points are earned when enemy players or NPCs are killed.
Players also receive points if their faction’s NPCs kill the enemy faction’s NPCs
|Participation restrictions||There are no restrictions (all players can participate)|
|Starting alert||Starting 5 minutes prior to the battle, the "Total War" alert message is sent in the server-wide chat every minute. It’s displayed every second when there are 30 seconds remaining until the battle begins.|
|How to participate|| There are two ways to participate:
|Participation check||When it’s time to enter, a window asking for participation pops up for players that have "Automatically Enter" checked|
|Available time for entry||When the Total War starts, players have to enter within 5 minutes. Entry is disabled after 5 minutes have passed.|
|Battle area||Players are moved to the designated map|
|Start location||Different start locations for each faction|
|Start time||The Total War starts when the time available for entry ends.|
There is a 5 minute waiting period and players cannot attack enemy players during this time.
|Death penalty||Not applicable for battleground.
|Respawn location||Players respawn at the starting location.|
|Leaving battleground during battle||Players are returned to the locations they were at before entering the battleground.|
|End of battleground||Players are returned to the locations they were at before entering the battleground.|
|Relic Capture · Heroic Match · Assassination Battle · Relic Destruction · City Siege · Total War · Archlord Finals|